Resumé

Resumé

Education

Bachelor of Science - Games Interactive Media and Mobile Development
Boise State University, Boise, ID

Human Centered Design Certificate
Boise State University, Boise, ID

Professional Experience

Technical Artist - Mar. 2024-(Present)
GIMM Works

  • Created and implemented 3D assets using industry-standard tools, following a full pipeline from initial grey-boxing through iteration, rigging, texturing, and final implementation.

  • Designed web and in-engine UI wireframes using industry-standard platforms, applying UX best practices from low-fidelity concepts through user testing, iteration, and deployment.

  • Applied a user-centered, iterative approach across brand design, balancing quality and technical constraints.

  • Collaborated closely with designers, developers, and stakeholders, maintaining clear communication throughout production to ensure alignment between artistic intent and functional goals.


Writing Consultant - Aug. 2022-(Present)
Boise State University Department of Writing Studies

  • Assisted university students and staff, to produce better writers by developing an understanding of their own literacy abilities.

  • Conducted in-person, online, and asynchronous appointments with clients, addressing varying ability levels and assignments.

  • Researched user-centered design practices and departmental AI usage to promote transparency through faculty and students at a national level.


Technical Director - Aug. 2022-2025
Boise State University Esports Production

  • Produced and directed over 250 hours of live esports broadcasts for BSU teams and various contracted organizations and events.

  • Supervised content creation for BSU Esports, including graphic design, video production, and brand direction.

  • Provided technical support for players during large-scale, multi-university tournaments.


Wildland Fire Investigator - May 2023-Aug. 2023
Bureau of Land Management

  • Responsible for on-scene investigation and ignition determination through methodical inspection of ignited fuels, weather patterns, and witness interviews.

  • Compiled more than two dozen Origin and Cause reports which detailed the events that occurred, documented evidence found in and around the ignition area(s), validated or excluded possible ignition factors, and organized photos taken at the scene.

  • Exhibited technical communication skills through work reviewed by the Idaho State Solicitor’s Office for further trespass action needed against suspects.

UI/UX Design Experience

  • Collected and analyzed user data to understand user behavior and inform design iterations.

  • Well-versed in design’s best principles to create work that is intuitive, aesthetically pleasing, and accessible.

  • Experienced in Figma and Adobe XD design suites to create high-fidelity mockups and prototypes.

  • Proficient in Agile frameworks, with experience in collaborative, sprint-based software development cycles and iterative development methodologies.

Game Design Experience

  • 3D Assets/Level Design: Experienced in Blender and Autodesk Maya 3D

  • Virtual Reality Development: Deep understanding of VR game development and VR optimization. Developed an entire game using hand tracking, full body tracking, and mixed reality.

  • Augmented Reality Development: Experience in Vuforia and AR Foundations within Unity. Well-versed in Scripting events based on AR interactions, Image tracking/targeting, plane detection, and 3D development environments.

  • 2D Game Development: Full 2D game design pipeline experience including gameplay and interaction scripting, asset design, UX/UI, animation, and audio engineering.

Skills

  • Experience in C#, HTML, MySQL, and JavaScript

  • Quick at problem-solving through detail-oriented and intensive tasks

  • Versatile team player, comfortable in leadership and support roles

  • Robust workflow development and documentation skills

  • Excellent written and oral communication skills

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